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Choosing Step 4

Graphics Card

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Introduction

The Graphics card takes information from the processor and calculates how to display it on the screen. Each card has its own processor, referred to as a Graphics processing Unit (GPU) and its own memory referred to as Video RAM (VRAM). The GPU processes the information and then passes the result to the VRAM where it is stored ready to send to the monitor.

A faster GPU allows more information to be processed in a given time, while more memory allows it to store more resulting information ready for the monitor to display. The more it can store in the VRAM, the less chance there is of the monitor having to wait for information while the GPU is processing it. This storing of information is called 'buffering'.

An important decision to make when choosing a graphics card is whether you will need high performance 3D graphics. If you want to play the latest games or run professional 3D design programs then the answer will be yes. But if you intend to use your computer for desktop and media tasks and to play some older games, the answer will be no. In fact if you do not intend to play any 3D games, graphics 'integrated' into a motherboard will do just fine.

The price of a graphics card will usually give you a reasonable idea of its performance and the sector of the market that it's aimed at. The GPU is also a very important indicator as the a cards potential performance. As with the processor, the best way to compare graphics cards is by looking at the results of benchmark tests. Tom's hardware has a comprehensive set of benchmarks for most of the currently available cards, as well as charts for multiple graphics cards.

Examples

Budget PC

For our budget PCs 3D graphics are not going to be important, so for the cheapest 2 we will use the graphics integrated into the Motherboard and for the third example we use a low powered separate card which will allow some very casual playing of older games.

Example Low/Middle

Integrated onto Motherboard

Example High

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Sapphire HD3450 256MB

ATI Radion, 40 STreams, 256MB

$37 at retailer Logo

Home PC

The Home PCs we are building will not necessarily need powerful 3D graphics, although some gaming will probably be wanted by someone in the house. For our cheapest example we'll opt for integrated graphics to save cost, but for our two more expensive examples well go for low to mid range graphics cards which should allow some casual 3D gaming.

Example Low

Integrated onto Motherboard

Example Middle

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Sapphire HD3650 512MB

ATI radion, 120 streams, 512MB

$53 at retailer Logo

Example High

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Sapphire HD4670 512MB

ATI radion, 320 streams, 512MB

$80 at retailer Logo

Gaming PC

This is where the graphics card really counts. Even our lowest example has a very capable card allowing us to play the latest games at good quality, while our latter examples have extremely powerful cards capable of running full quality levels at very high resolutions on almost all the latest games.

Example Low

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Sapphire HD4850 512MB

ATI radion, 800 streams, 512MB

$160 at retailer Logo

Example Middle

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Asus HD4870 512MB

ATI radion, 800 streams, 512MB

$250 at retailer Logo

Example High

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Nvidia GTX280 1GB

240 streams, 1GB GDDR3

$450 at retailer Logo

Media Centre PC

The only thing we really need to consider here is noise and the capability to play HD movies. For these reasons the high quality integrated graphics on our motherboard will be perfect for all our media centre PCs, but if you want to do a little casual gaming then consider the examples on our Home PCs.

Example Low/Middle/High

Integrated onto Motherboard

Workstation PC

If your going to be doing 2D work (design, video etc) then there is very little need for a very high performance card, however it is worth getting a decent mid-range card as some newer 2D software can utilise the 3D aspects of the card to boost performance. For the 3D work (Maya, 3DsMax, AutoCAD etc), a powerful graphics card is essential and even better as with our example, a professional card, although a gaming card will still work.

Example 2D

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Sapphire HD4670 512MB

ATI radion, 320 streams, 512MB

$80 at retailer Logo

Example 3D

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PNY Quadro FX1700

NVidia Quadro, 512MB GDDR2

$440 at retailer Logo

Explanations

Series (eg. Geforce 9, Radion HD4000)

Graphics cards are divided into 'series' based on the generation of their GPU. Each time a manufacture such as Nvidia or ATI release a new GPU they release a series of cards which use it. An example of a series would be the Nvidia GeForce 9 or ATI Radion HD4000 series.

Within these series, are cards aimed at each price point and user group. So for example, in the ATI HD4000 series, there is the HD4450 aimed at the office/media centre, then the HD4670 aimed at the occasional gamer, then the HD4850 and HD4870 for the mainstream gamer and finally the HD4850X2, which is essentially 2 cards strapped to 1 board, for the hardcore gamer.

The last 3 digits of the model number represent its position within the series and its target market. This applies to other cards as well, with low budget cards having numbers below 500, midrange having a number around 600 and the high end above 800.

Nvidia follow this same convention for their Geforce 9 series, with 9300, 9500, 9600, 9800 and 9800x2 all available. However Nvidia also affer higher end cards called the GTX 260 and GTX280which are aimed at the high end gaming market.

Usually there will also be a set of letters on the end of the number, such as 'GT' or 'GTX'. These represent the level of the card within that model number, so an Nvidia 8800GT is slightly less powerful than a 8800GTX. There is no standard as such, a acronym in one series may be getter than another, while the opposite is true in a later generation. The best way to find out which card is the more powerful is to look at the specifications and the benchmark scores in reviews (and of course the price).

Professional cards aimed at 3D animators and Designers are usually kept separate from the gaming series counterparts. Nvidia's professional line of graphics cards are called 'quatro FX' compared to their gaming cards which are called 'Geforce'. ATI pro cards are 'FireGL' as opposed to 'Radion' for gamers. Although based around the same card design, these cards are specifically designed to work with 3D creation packages and will not have such high level performance in games compared to their equivalent gaming card. This is not to say that a gaming card cannot be used in this software or vice versa, just that they are not deigned for that use, so there may be some problems that arise. All the 3D graphics on this site were created using gaming cards from both Nvidia (7600GT) and ATI(HD3850) rather than professional ones and we had no problems at all.

GPU

Just as the speed of the main processor (CPU) dictates how much information can be processed, the GPU will dictate how much graphical information can be processed at any one time. This is very important when playing a game as the number of frames processed in a second must remain above 30 to give a smooth playing experience.
The more complex a games environment the more information the GPU must process and therefore the faster it must be to maintain that frame rate.

V-RAM (MB)

The more VRAM your graphics card has, the more information it can 'buffer'. This is similar to a food table at a party. Let's say you are making the food while the party is getting going. The larger the food table, the more you can make before people start eating it. That way when people do start eating the food, you will have more time to make the next batch before the first runs out. However a very large table is only useful if you are fast enough to fill the table before people start eating!
This is the same with VRAM. There is no point in having massive amounts of VRAM on a slow card, as it will simply never get filled before the monitor starts eating away at the stored information.

If you are going to be gaming, then the VRAM will also be used for texture caching, which will require considerable amounts in some games.

Currently a good starting point for VRAM is 256MB for regular use and 512MB for gaming. Larger amounts of memory can give performance boosts up to a point, but beyond 1GB you really won‘t see a huge difference.

Beware of terms like 'Turbo Cache' and 'Hyper Memory' as these cards will use main memory to supplement their usually small on-board VRAM.

Cooling

Graphics cards are can be the hottest components in a PC, so they usually require their own cooling which will vary in size depending on the power of the card. High end cards will even take up an extra PCI slot for their cooling, called 'dual slot' cooling.

Graphics cards are also play a big part in the sound that a PC produces, with some cards sounding like a Hoover when under load. This is not true of all cards, some are extremely quiet. The best way to find out is to read a review of the card you intend to buy which should tell you how loud it is. Just type into Google the card you are going to buy + 'review' and you should get lots of results.

If you intend to have a silent PC, 'passively' cooled cards are the best option. These cards are usually low performance and so do not produce a lot of heat, meaning the can be cooled without fans, perfect for a Media Centre PC. You may even be able to find some mid powered passively cooled cards for some occasional 3D gaming.

Multiple Graphics Cards (SLI & Crossfire)

Multiple graphics cards can give you immense amounts of graphical power to play the latest games at extremely fast frame rates. However it is costly to set up, requiring an SLI or Crossfire motherboard (crossfire for ATI and SLI for Nvidia), high wattage PSU (700W+) and of course the cards themselves. Not only this but the power this kind of setup provides is only really beneficial to those running very high resolutions (1920+) and so for most the best option will be a powerful single card.

Integrated Graphics

The graphics ports on the rear I/O panel of a motherboard.

The graphics ports on the rear I/O panel of a motherboard.

Some motherboards come with a graphics card built in. This is called 'integrated Graphics' and can be very useful on systems that do not require powerful 3D graphics (for games or animation). If the model name has 'VGA' in the title it means the board has integrated graphics. These boards are usually in small form factors such as micro-ATX and micro-ITX.

Apart from not having much 3D power, the downside to integrated graphics is that they use part of the computers main memory, so if your machine has 2GB of memory and your integrated card uses 256MB, then you will only have 1.75GB left for general use. Standalone (also known as 'discrete') graphics cards have their own memory, and so do not affect the rest of the computer. Integrated graphics can also offload some graphical calculations to the main processor if it cannot handle them itself. This can cause the system to slow down, although this is usually minimal.

Motherboards with integrated graphics will still have a 16x PCI-e slot so that you can add a more powerful discrete card if you need to.

Places to Buy

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